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How to use claim flags on bedrock edition
Started by timr2000

Hello Magma's,

 

Java users simply can use /cf, and click on True/False to change the flag.

For bedrock users this works a bit different. Because bedrock users arent able to click on chat messages.

 

This is a list of flags you can change inside your claim, make sure you stand inside your claim before executing this command

 

Please note that this flags are for every player, so if you change chest-access, everyone can access your chest!

If you'd like to add someone to your claim, it is safer to use /trust PlayerName

 

Command: /claimflagdefinition minecraft:user FlagDefinition true/false

 

Flag Definitions:

  • block-trampling - Controls whether farmland and turtle eggs can be trampled.
  • chest-access - Controls whether a player can access chest inventories.
  • crop-growth - Controls whether crops can grow.
  • damage-animals - Controls whether animals can be damaged.
  • enderman-grief - Controls whether enderman can grief.
  • fire-spread - Controls whether fire can spread.
  • grass-growth - Controls whether grass can grow.
  • ice-form - Controls whether ice can form.
  • ice-melt - Controls whether ice can melt.
  • lava-flow - Controls whether lava can flow.
  • leaf-decay - Controls whether leaves can decay.
  • lighter - Controls whether a player can use flint and steel.
  • mushroom-growth - Controls whether mushrooms can grow.
  • mycelium-spread - Controls whether mycelium can spread.
  • ride - Controls whether vehicles(including animals), not owned by the player, can be mounted.
  • sleep - Controls whether players can sleep in beds
  • snow-fall - Controls whether snow can fall.
  • snow-melt - Controls whether snow can melt.
  • snowman-trail - Controls whether snowmen can create snow beneath them.
  • soil-dry - Controls whether soil will dry.
  • vehicle-use - Controls whether vehicles(boats, minecarts, etc.) can be placed, ridden and broken.
  • villager-trade - Controls whether players can trade with villagers.
  • vine-growth - Controls whether vines(and kelp) can grow.
  • water-flow - Controls whether water can flow.
  • pvp - Controls whether PvP combat is allowed.